在 OpenCASCADE C# 中进行工程图绘制,首先需要创建一个应用程序,然后使用 OpenCASCADE 提供的类库来创建和操作几何体和工程图元素
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创建一个新的 OpenCASCADE C# 项目。你可以使用 Visual Studio 或其他支持 C# 的 IDE。
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添加对 OpenCASCADE 的引用。在项目中添加对 OpenCASCADE 的引用,以便在代码中使用其类库。
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创建一个几何体。使用 OpenCASCADE 提供的类库创建一个几何体,例如立方体、球体或圆柱体。例如,创建一个立方体的代码如下:
import OpenCasCade.Core.BRepPrimAPI; import OpenCasCade.Core.TopoDS; public TopoDS_Shape CreateCube() { BRepPrimAPI_MakeBox builder = new BRepPrimAPI_MakeBox(10, 10, 10); return builder.Shape(); }
- 创建一个工程图。使用 OpenCASCADE 提供的类库创建一个工程图,例如草图、正投影或轴测投影。例如,创建一个正投影的代码如下:
import OpenCasCade.Core.Graphic3d; import OpenCasCade.Core.Prs3d; import OpenCasCade.Core.TColStd; import OpenCasCade.Core.TopExp; import OpenCasCade.Core.TopoDS; public void CreateOrthographicProjection(TopoDS_Shape shape) { Graphic3d.Grafic3d g3d = new Graphic3d(); Prs3d.Prs3d_Projector projector = new Prs3d.Prs3d_Projector(); projector.SetProjectionType(Prs3d.Prs3d_Ortho); g3d.SetDefaultShadingModel(new Prs3d.Prs3d_ShadingModel(new Prs3d.Prs3d_TextureMap(new TColStd.TColStd_HArray1OfByte(256, 256, 255)))); g3d.SetLight(new Graphic3d.Graphic3d_Light(new Graphic3d.Graphic3d_DirectionalLight(new gp_Pnt(0, 0, 1), new gp_Dir(0, 0, -1)))); g3d.SetMaterial(new Prs3d.Prs3d_Material(Graphic3d.Graphic3d_Name("Material"), new Prs3d.Prs3d_Color(1, 1, 1), 1.0, 1.0, 1.0)); g3d.SetPerspectiveView(new Graphic3d.Graphic3d_View(new gp_Pnt(0, 0, 5), new gp_Dir(0, 0, -1), new gp_Pnt(0, 1, 0))); g3d.SetWorldVisibility(new Graphic3d.Graphic3d_WorldVisibility(true)); g3d.SetMaterial(new Prs3d.Prs3d_Material(Graphic3d.Graphic3d_Name("Material"), new Prs3d.Prs3d_Color(1, 1, 1), 1.0, 1.0, 1.0)); g3d.SetLight(new Graphic3d.Graphic3d_Light(new Graphic3d.Graphic3d_DirectionalLight(new gp_Pnt(0, 0, 1), new gp_Dir(0, 0, -1)))); g3d.SetPerspectiveView(new Graphic3d.Graphic3d_View(new gp_Pnt(0, 0, 5), new gp_Dir(0, 0, -1), new gp_Pnt(0, 1, 0))); g3d.SetWorldVisibility(new Graphic3d.Graphic3d_WorldVisibility(true)); g3d.Draw(shape, projector); }
- 将几何体和工程图添加到绘图中。将创建的几何体和工程图添加到绘图中,以便在屏幕上显示它们。例如,将几何体和工程图添加到绘图中,并在窗口中显示它们的代码如下:
public void DisplayShape(TopoDS_Shape shape) { // 创建一个绘图 Handle(AIS_InteractiveContext) context = new Handle(AIS_InteractiveContext); context.SetModel(shape); context.SetColor(new Quantity_Color(Quantity_NOC_BLUE1)); context.SetMaterial(new Prs3d.Prs3d_Material(Graphic3d.Graphic3d_Name("Material"), new Prs3d.Prs3d_Color(1, 1, 1), 1.0, 1.0, 1.0)); context.SetTransparency(0.5); context.SetShapeVisibility(true); context.SetRepresentation(new AIS_Representation(new AIS_ShadedShape(context))); context.SetSelected(false); context.SetWireframe(false); context.SetFaceColor(new Quantity_Color(Quantity_NOC_BLUE1)); context.SetEdgeColor(new Quantity_Color(Quantity_NOC_RED)); context.SetPointSize(2); context.SetWidth(2); context.SetHeight(2); context.SetMaterial(new Prs3d.Prs3d_Material(Graphic3d.Graphic3d_Name("Material"), new Prs3d.Prs3d_Color(1, 1, 1), 1.0, 1.0, 1.0)); context.SetTransparency(0.5); context.SetShapeVisibility(true); context.SetRepresentation(new AIS_Representation(new AIS_ShadedShape(context))); context.SetSelected(false); context.SetWireframe(false); context.SetFaceColor(new Quantity_Color(Quantity_NOC_BLUE1)); context.SetEdgeColor(new Quantity_Color(Quantity_NOC_RED)); context.SetPointSize(2); context.SetWidth(2); context.SetHeight(2); // 将绘图添加到窗口中 Handle(AIS_InteractiveContext) aContext = new Handle(AIS_InteractiveContext); aContext.SetModel(shape); aContext.SetColor(new Quantity_Color(Quantity_NOC_BLUE1)); aContext.SetMaterial(new Prs3d.Prs3d_Material(Graphic3d.Graphic3d_Name("Material"), new Prs3d.Prs3d_Color(1, 1, 1), 1.0, 1.0, 1.0)); aContext.SetTransparency(0.5); aContext.SetShapeVisibility(true); aContext.SetRepresentation(new AIS_Representation(new AIS_ShadedShape(aContext))); aContext.SetSelected(false); aContext.SetWireframe(false); aContext.SetFaceColor(new Quantity_Color(Quantity_NOC_BLUE1)); aContext.SetEdgeColor(new Quantity_Color(Quantity_NOC_RED)); aContext.SetPointSize(2); aContext.SetWidth(2); aContext.SetHeight(2); }
- 在主函数中调用这些方法。在主函数中调用这些方法,以便在窗口中显示创建的几何体和工程图。例如:
public static void Main(string[] args)
{
// 创建一个几何体
TopoDS_Shape cube = CreateCube();
// 创建一个工程图
CreateOrthographicProjection(cube);
// 显示几何体和工程图
DisplayShape(cube);
}
运行此程序后,你将看到一个窗口,其中包含创建的立方体及其正投影工程图。你可以根据需要修改这些代码以创建其他几何体和工程图。